 Knowledge Article 0207:
When I import a .SWF file, my project gets resized or crashes
Applicability: SellFolio
4.0 Complete only
_________________________________________________
Explanation 1
Not all .SWF files are created equal. A .SWF file can be as
simple as a sole graphic, or it can be an ultra-complicated
application. Not all .SWF files can be imported into a
SellFolio project. If the .SWF file that you're importing:
- contains code that was not designed to interact with another .SWF
file (i.e., your SellFolio project), or
- contains code that conflicts with the SellFolio mm.swf file, or
- contains code that alters the stage size of any parent .SWF file,
then this problem can occur. A .SWF file can consist of so
many millions of combinations of code and functions, that there is
no way to determine what will or will not allow a given .SWF file to
work with your SellFolio project.
Solution 1
The only way to resolve any issues with .SWF
files not working with your SellFolio project are to ensure that the
code within that .SWF file is not written to conflict. There
is no specific guidance on this, as SellFolio LLC cannot know how
your .SWF file was created.
<< Go
back to Support page
|